About
Brandon Wingfield, designing things worth living with.
I'm a product designer with three years of experience, focused on the smallest details that separate a good product from the best one. The focus state that lands where your thumb expects, the empty screen that teaches instead of apologises, the copy that says exactly what will happen.
I was formerly a Product Designer at PrismHR. Today I'm the owner and product designer of Playfyn, a tvOS media client I design, build, and ship end to end.
How I work
Start from the constraint
A five-button remote, a slow connection, a one-handed commute. The hardest constraint in the brief is usually where the best design lives.
Prototype to decide, not to impress
I build the rough thing early so we argue about the real experience instead of a pretty static frame. Decisions get cheaper the sooner they're testable.
Respect the person on the other side
No dark patterns, no manufactured urgency. Clear states, honest defaults, and an exit that's as obvious as the entrance.
Finish the last ten percent
Empty states, error copy, focus order, reduced-motion. The unglamorous details are what separate a demo from a product.
Where I’ve been
- April 2026 - Current Playfyn Owner and Product Designer
- Mar 2024 - Apr 2026 PrismHR Product Designer
- March 2022 - September 2022 Infosys Tech Support Associate